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DSP and Plugin Development • VST3 C API

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Hey all, currently messing around with writing a plugin using Zig (https://ziglang.org/), so far I've just been using CLAP because the API is really clean and easy to implement, but I'd like to also be able to compile the plugin as a VST3 for compatibility reasons. I was wondering if anyone has actually tried implementing the VST3 C API Steinberg put out last year (https://github.com/steinbergmedia/vst3_ ... ree/master), it seems to be a pretty heinous mess of manual vtable setups and stuff. I'd really like to have my whole codebase just in Zig, and having to write a C++ wrapper that just consumes my CLAP plugin seems overkill. Anyways any resources/advice on this welcome. Feel free to tell me this is a horrible miserable idea as well :)

Statistics: Posted by superelectric — Fri Dec 22, 2023 4:50 am — Replies 0 — Views 47



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